Pixel Art
Lecture Topics:
History & Digital culture
The
Pixel Art
(see detailed lecture)
Screenings:
The Story of Computer Graphics
Visiting artist:
none
none
Studio skills:
Critique of Emotion Sketches
Hand in Manovich
reaction papers
**Pushing pixels and making the pixel art head
portrait:
techniques in:
Photoshop:
setting up an original image, png/gif file formats,
pencil tool, fill tool, seeing and simplifying color.
Image-Ready: importing folder as frames, tween,
timing, save as optimized
Project:
1. Create a pixel art head (of your agreed upon
classmate in your section team).
2. Then make an animated gif of all of your
team’s images. See samples below.
Task:
Using techniques covered in lecture, studio and
your own artistic research, create a pixel art head (of your agreed upon
classmate in your section team) using the paint, eraser and fill tools,
keeping in the tradition of the pixel art viewed in class.
Then put all completed team heads into a folder.
In Image-Ready “import” that “folder as frames”. Use the tween
tool with with 5 frames to
add, all layers, check all parameter boxes (position, opacity, effects). Then use .5 second frame delay time interval
for each frame. Then go to file, save optimized as, images only gif (animated
gif).
Deliverables
1, 290 x 400, 72 ppi
resolution, png pixel head of your
agreed upon classmate in your section team.
1, animated gif of all 4 heads tweened with .5 second frame delay time interval
See example:
Pixel Art Head:
Animated Gif:
Grading Criteria:
1. Assignment completed on-time
2. Adherence to the size and file format
specifications
3. Appropriate use of tools.
4. Exploration and application of creative tools
in Photoshop and Image-Ready
5. Quality and clarity of class presentation
6. Likeness of your image to the actual
individual
7. Quality of your animate gif morph