Augmented Reality: Re-imaging Public Space
Revitalizing Parks/ Making Parks / Geoparks and Geocaching
(10 points)
Fine Arts usage of augmented reality/ interactive print/augmented sculpture. Using augmented reality apps, or midrange 3D, or advanced programming methodologies we will experiment with ways we can use AR for expression in public spaces.

Using a three tiered approach for:
Level 1:

 Layar https://www.layar.com/

Or
Argon http://ael.gatech.edu/lab/research/arweb/argon-an-open-standards-ar-web-browser/
from Georgia Tech which is an open sourced web framework that we can support running on HASS resources


Level 2: Mid-range technical ability: Unity 3D http://unity3d.com/5 plus Vuforia https://www.qualcomm.com/products/vuforia

Level 3: Highly technical/programing students: Artool Kit http://www.artoolworks.com/

 

Is there a real difference between a flower in these states
Real, Artificial, Virtual rose,
A dream, a fantasy, a memory of a flower?

An occurrence long ago at a specific place, and that same place right now?

Can we possibly bridge time and space?

Augmented Reality (AR)

"If the human [soul] is anything, it must be of unimaginable complexity and diversity … . I can only gaze with wonder and awe at the depth and heights of our psychic nature. Its non-spatial universe conceals an untold abundance of images which have accumulated over millions of years of living development and become fixed in the organism. My consciousness is like an eye that penetrates to the most distant spaces, yet it is the psychic non-ego that fills them with nonspatial images. And these images are not pale shadows, but tremendously powerful psychic factors… Beside this picture I would like to place the spectacle of the starry heavens at night, for the only equivalent of the universe within is the universe without; and just as I reach this world through the medium of the body, so I reach that world through the medium of the psyche."

                - C. G Jung  (Freud and Psychoanalysis, CW 4, p. 331)

 

Can we invade the museum?
http://www.sndrv.nl/moma/

Or Murals, or Public Art?

 


 http://www.arts.rpi.edu/%7Eruiz/AdvancedDigitalImagingSpring2015/ADISpring2015_files/image012.jpg

 

 

http://www.republiclab.com/projects

 

 

ARhrrrr
http://www.youtube.com/watch?v=cNu4CluFOcw

 

Augmented Environment Lab:
http://www.youtube.com/user/AELatGT

 

PIT Strategy is an Augmented Reality Game that uses a game board, cards to determine your pit strategy, a webcam to look at the board and a screen to show the 3D objects.

http://www.youtube.com/watch?v=xGsfDDxhFN0&feature=related

 

Augmented Reality Tower Defence for Nokia N95

http://www.youtube.com/watch?v=zyWVH6jkDHg&feature=related

 

Augmented Reality Sandbox with Real-Time Water Flow Simulation https://www.youtube.com/watch?v=j9JXtTj0mzE

 

Monobanda http://www.monobanda.eu/

 

A Tower Defense like AR game: https://www.youtube.com/watch?v=YWG4nhdsySE

 

Mini- tanks coming out of the wall https://www.youtube.com/watch?v=oiqIPXnKkKo

 

Interactive Book https://www.youtube.com/watch?v=he5mZX1sRXk

 

From Marbock:

>http://en.wikipedia.org/wiki/Augmented_reality – The Wikipedia page for all things augmented reality.

>http://augmentedev.com/ –   This system was designed almost entirely for commercial use.  Big companies use it for advanced advertisements, virtual product exploration, and interactive blueprints.  Because of the commercial aspect, prices are not listed up front.  There is a free trial version, that allows for people to explore 3D augmented reality in a fairly simple fashion.

http://www.ita.mx/files/avisos-desplegados/ingles-tecnico/guias-estudio-abril-2012/articulo-informatica-1.pdf – An essay on augmented reality in education. 

http://en.wikipedia.org/wiki/List_of_augmented_reality_software – A Wikipedia list of some major 3D augmented reality programs.  This list breaks down the programs based on their intended purpose, a useful categorization when researching augmented reality utilities.

http://expandedramblings.com/index.php/mcdonalds-app-uses-augmented-reality-to-tell-diners-what-is-in-their-food-video/ – A short article explaining commercial food examination through augmented reality.

https://www.youtube.com/watch?v=Aernk8vZ670 – A video demonstrating life-size augmented reality scenes.

Marbock’s portfolio:

https://michaelweilerart.wordpress.com/

Quinglu Gou’s portfolio:

http://adiqingluguo.tumblr.com/

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Tools and Techniques:

Level 1: Layar product:
https://www.layar.com/

Layar: https://www.youtube.com/watch?v=wi80g9WJvmw&feature=youtu.be

how to:

https://www.youtube.com/watch?v=bxSPb3htcrg

 

Level 2: In Unity 3D and Vuforia:
*using the Unity3d engine http://unity3d.com/5 (which is now free, it has excellent tutorials and a drag and drop interface)
*Vuforia Unity extension from Qualcomm https://www.qualcomm.com/products/vuforia
* A marker:  high contrast, many edges, no repetitive patterns
tutorial: https://www.youtube.com/watch?v=xh2Ev4kukA0

Level 3: Artool Kit:
http://www.artoolworks.com/

https://ar.qualcomm.com/qdevnet/

More information on the AR SDK: http://developer.qualcomm.com/dev/augmented-reality

Free and Proper AR (augmented reality) tutorial: old, but possibly useful for the freeware folks who use Blender: https://www.youtube.com/watch?v=i2ajFqGQ_w0

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AR:

History of AR:
http://www.arined.org/?page_id=43

 

http://www.arined.org/?page_id=6

 

http://www.arined.org/?page_id=6

 

http://www.instructables.com/id/A-sandstone-block-built-from-lego-blending-real-o/

 

http://computer.howstuffworks.com/augmented-reality.htm

http://www.instructables.com/id/Augmented-Reality-3D-Nomad-Space-Probe/step5/Print-a-Augmented-Reality-Marker/

 

Augmented Reality: Marker vs Markerless AR

http://researchguides.dartmouth.edu/c.php?g=59732&p=382860


True Skin! Short video like Blade Runner in a way:

https://vimeo.com/51138699

 

Mobile Games:

Short Narrative in Mobil Games: http://toucharcade.com/2013/08/21/check-out-this-20-minute-talk-on-bite-sized-narratives-in-mobile-games/

 

Locative Media Art and Games XML, APIs and Apps for Walking Artists
http://www.walkingtools.net/

Kinect mod a possible trail simulation http://www.youtube.com/watch?v=P9ID9fCAPtw

 

artists/researchers:

Janet Cardiff’s camera walk pieces
http://www.cardiffmiller.com/artworks/walks/ps1.html
http://www.cardiffmiller.com/artworks/walks/index.html
http://www.cardiffmiller.com/


Blast Theory’s “Can You see me now” project (which is played on-line and in the physical world)
http://www.blasttheory.co.uk/bt/work_cysmn.html 

 

modified PK Parkour ("the physical aspect of getting over obstacles in your path as you would in an emergency. You want to move in such a way, with any movement, as to help you gain the most ground on someone or something, whether escaping from it or chasing toward it."),
http://www.youtube.com/watch?v=WEeqHj3Nj2c

Parkour like Mirror’s Edge
http://www.youtube.com/watch?v=9ox6HebkC44

 

Mirror’s Edge Parkour http://www.youtube.com/watch?v=p-OUNPqRzII

 

Pervasive convergence (or blended reality) genres of games such as in the research of Annika Waern http://www.pervasive-gaming.org/index.php , and  Jane McGonigal http://avantgame.com/McGonigal_THIS_MIGHT_BE_A_GAME_sm.pdf

Pervasive convergence:
majestic
Play the News
Documentary Games

Papers on Pervasive Games:
http://www.pervasive-gaming.org/design_space2.php

Pervasive Play & Blended Reality:

Inhabiting a virtual space: gamers maximize their play experience by performing belief, rather than actually believing, in the permeability of the game-reality boundary. http://www.avantgame.com/writings.htm)
* McGonigal—A Real Little Game: The Performance of Belief in Pervasive Play (download pdf, top paper listed at: http://www.avantgame.com/writings.htm)

 

 

Collective problem solving in Alternate Reality Games (ARGs) as part of distributed campaigns. Possible collective games based on puzzles no individual could solve alone, often use mobile technologies and are solved by teams working together online. Each ARG develops an online community dedicated to solving the puzzles put forth. Storytelling, implementing an analytic system to analyze and simulate the process by which distributed individuals contribute to and shape a collective story.

 

We will experiment with the idea of restructuring the everyday in ways to creatively see and perceive new perceptual opportunities and awareness in everyday surroundings, not so much created by the AR experience, but rather revealed by it.  

Augmented Reality Girl
who dances, walks and talks with you using Artificial Intelligence (AIML). Made using Flex/AIR and Java with FLARToolkit.
http://www.youtube.com/watch?v=eCSRPNkZGwg

http://javadz.wordpress.com/


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How adding fun can change the world:
http://www.youtube.com/watch?v=cbEKAwCoCKw
http://www.youtube.com/watch?v=2lXh2n0aPyw
http://www.thefuntheory.com/


Aram Bartholl http://www.datenform.de/

Ripsaw model by WoW papercraft blog: http://datenform.de/1heng.html
Jump and Run Shanghai
workshop and public intervention http://datenform.de/jumpnrun.html

 

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What is a PARK?

A park is an area of open space provided for recreational use. It can be in its natural or semi-natural state, or planted, and is set aside for human enjoyment or for the protection of wildlife or natural habitats. It may consist of rocks, soil, water, flora and fauna and grass areas, but may also contain buildings and other artifacts such as play grounds. Many natural parks are protected by law.

 

Geocaching https://www.geocaching.com/play

 

Geoparks http://en.wikipedia.org/wiki/Geopark

https://www.youtube.com/watch?v=UyVUPqP9H1U


Kidzania: https://www.youtube.com/watch?v=UjyHPdN2OtE

http://www.newyorker.com/magazine/2015/01/19/grow

 

Hidden Park: ARG Kids in parks

http://elianealhadeff.blogspot.com/2009/06/serious-games-as-mobile-arg-for-kids.html

 

Bizzare Parks

http://listverse.com/2013/01/17/10-bizarre-theme-parks-from-around-the-world/

 

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Generating Power:

 

 6 Brilliant Solar-Powered Art Projects to Brighten Your Day | Inhabitat - Sustainable Design Innovation, Eco Architecture, Green Building
http://inhabitat.com/6-brilliant-solar-powered-art-projects-to-brighten-your-day/

 

Archilace
http://www.solarartworks.com/index.php?option=com_content&view=article&id=86&Itemid=115&lang=en

Greenpower Science:
http://greenpowerscience.com/

Bike generator
http://greenpowerscience.com/BIKEGENERATOR.php

solar hot water
http://greenpowerscience.com/SOLARHOTWATER.html

 

wind

http://greenpowerscience.com/WINDTURBINE1.html