Tools students have used:
Editor
Extensions/Game Toolkits/Visual Novels
Fungus https://fungusgames.com/
Twine https://twinery.org/
Generate
text, graphics
Tracery http://tracery.io/
Icons https://www.flaticon.com/
Engines:
Game Maker – wiki available here
Python w/ Pygame
Unity game engine
Angel – created for EA game
jams
Scirra- Construct
3
Love – 2D game engine in Lua
Unreal free to students
Environments:
Scratch http://scratch.mit.edu/
Greenfoot http://www.greenfoot.org/about/
Art:
Adobe
Creative Cloud (photoshop/illustrator/after effects/etc.) is available on
campus. If you are working off campus there is a $19.99 per month deal from
Adobe for students
Game Art
ALAN BECKER - Animating
Walk Cycles
https://www.youtube.com/watch?v=2y6aVz0Acx0
Sprite Walk Cycle tutorial
Krita (somewhat like
Photoshop, but a bit limited) is free and opensource:
Blender open source and free
Autodesk3D
(Maya, etc.) educational versions are free
3dtotal.com
free3dtutorials.com
cgarena.com
Audio:
Audacity
SFXR: randomly
generates sound effects
Hyperscore
Garage Band (mac)