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Dual Discourse

The innovative puzzle game that requires your brain to work double time.

Dual Discourse is a unique puzzle game focused around the use of magnetism. The player controls two characters at once, one attract, and one repel, to try to “push” and “pull” a ball across a level. The levels will resemble simple mazes and puzzles, plagued with hazards and other thought provoking elements to force the player to think how to navigate the ball safely through.

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Developed by Jeremy Russo, Justin Candeloro, Sean Whyte & Fausto Franco at RPI in Spring 2004 for Experimental Game Design