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OVERVIEW Stunt Dummies, is an interactive multimedia game installation which presents ideas about
engagement, embodiment and the power to activate. This artwork explicitly uses
videogame interfaces, iconography and conventions to explore the promise of
technology as well as its frightening, fascinating and humorous
contradictions. It is the exact nature of this complex message which lends
itself to conveyance via the remixing and reworking of contemporary game
experiences which are integrated in an original, navigable series of
interrelated 3D virtual environments. Stunt Dummies is concerned with the
duality of the promises of technology, while also illustrating aspects of
control and manipulation. Stunt Dummies poses the question, are we
controlling technology or is technology controlling us? Do we humans ask too
much from our technology? Or does our technology ask too much from us?
Stunt Dummies proposes that surrounding every technology are institutions
promoting world views which try to alter our sense of what is important in a
culture: the natural order of things, our social relationships, what is
reasonable, necessary, inevitable, and ultimately what is real. Stunt Dummies is an adventure game
which presents a proposal that is at once intriguing disturbing, and comical.
Ultimately do we ourselves become the stunt dummies, stunted by our use of
technology? Or can we become more aware of how we are being changed ideologically,
physiologically, socially and culturally? Stunt Dummies asks
how can individual cultures maintain their identity in the digital era, and
how can they continue to share the diverse richness they have to offer? |