MEDIA STUDIO:
IMAGING
ARTS-1020 sections 01, 02, 03, 04
Fall Semester 2007
Overview Chart for: all due dates,
lectures, readings, short study projects,
& studio info
Samples of previous student
work: www.arts.rpi.edu/~ruiz/DIweb/index.html

Image by Matt Brucksch, IDI Fall’06
Course Description:
Media Studio: Imaging is an introductory studio arts course in visual art using digital
raster, vector, photography, web, and basic animation for creative
expression. Inquiry and experimentation are encouraged as students develop
basic skills through a series of short studies which lead to a final project
and web portfolio.
Projects
reflect equal attention to concept, expression, and technique. Screenings,
related readings, and discussions of influential themes help give background
to the history and theory of contemporary visual arts practice in a highly
technological and scientific culture.
Fall and spring terms annually. 4 credit hours
Course Structure:
The course includes a lecture and a studio lab. Lectures provide an overview
of digital arts and related cultural issues which inform the required
projects. Studio labs consist of skills development workshops and critiques.
Professor:
Kathleen Ruiz
email: ruiz@rpi.edu
phone: 518-276-2539
office: West Hall 314c
office hours: by appointment Tuesdays 1:30 -3:30 PM
Studio Lab Instructor:
Sections 1& 2:
Kyle McDonald
email: mcdonk@rpi.edu
office: Studio 214
office hours: by appointment
Studio Lab Instructor: Sections 3 &
4:
Paolo Pedercini
email: pederp@rpi.edu
office: Studio 214
office hours: by appointment
____________________
Student
Mentors:
Kristie Norris
email: norrik@rpi.edu
office: Studio 211
office hours: Tuesdays 10 to 12
Jessica Giles
email: gilesj@rpi.edu
office: Studio 214
office hours: Tuesdays 4 to 6pm
Yan Fu
email: fuy2@rpi.edu
office: Studio 214
office hours: by appointment
Darren Domingos
email: domind@rpi.edu
office: Studio 214
office hours: by appointment
Jessica Mallow
email: malloj2@rpi.edu
office: Studio 214
office hours: Friday 4 to 6pm
____________________
Class
Times:
(attendance is mandatory and is taken at each lecture
and each studio lab)
Lecture:
Tuesday,
6:00pm to 7:50pm, Sage 5101
Studio
Lab Sections: ARTS 1020:
Section 01 Wednesday, crn 80997, 10 -11:50AM, West Hall 211
Section
02 Wednesday, crn 80998, 12 - 1:50AM, West Hall 211
Section 03 Wednesday, crn 81002, 10 - 11:50, West Hall 214
Section
04 Wednesday, crn 81501, 12 - 1:50, West Hall 214
___________________________________________________________
Course
syllabus: is subject to changes, a current version is
accessible here:
www. rpi.edu/~ruiz
Courses
Other
Media
Studio Imaging Fall 07
___________________________________________________________
Assignments:
Students
must complete all short study and final projects by the deadlines given.
There are also assigned readings throughout the semester. You will be
required to write written reactions to these readings. Class participation is also an important
factor for your grade.
How to upload
your work
PROJECTS:
Please see overview chart
for more detailed info
Short
Studies:
*
Digital Collage: Due: 9/12
* Pixel
Art: Due: 9/19
* Self
Portrait: Beauty/Age:
Due: 10/3
*
Identity: Personal Logo: Due: 10/17
*
BioArt/NanoArt Net Project: Due: 10/31
* Stop
Action Animation: Due: 11/14
*
SuperHero: Due: 11/20
* Final Project: The final
project is an exploration that expands on a more in-depth approach to one of
the short studies. You are required to articulate your final project in
an artist statement of from one to two paragraphs whereby your concept,
methodology and at least 5 bibliographic references/influences are stated for
the pre-review process.
Pre
Review Due: 11/27
Final
Crit Due: 12/4
*
Web Portfolio
of all perfected short studies and final project.
Due: the
last day of studio class, Dec 5. 2007.
There are absolutely NO
EXCEPTIONS.
__________________________________________________________
Lecture Topics:
Please click here for
overview chart for detailed info
Week 1
8/28
– Introduction/ What is Digital Imaging?/
Intuition
& Creativity/ tangram
exercise/ intro to Manovich reading / intro to Photomontage &
Collage short study
Week
2
Sept
4 –The Temple of Art
composition,
form, perspective, light, color, proportion, motion
Screenings:
Genius-Leonardo da Vinci
Week
3
Sept
11 – The History of Digital Culture
Intro
to Pixel Art short study & group team formation
Screening:
The Story of Computer Graphics
Week
4
Sept
18 – work on pixel art head projects & anims
Screening:
Le MystČre Picasso
Visiting artist: Kyle McDonald
Week
5
Sept
25 – Digital Portraiture: Issues of Beauty/Age /Photomontage
Screening: Decoding photographic images
Week
6
Oct
2 – Discussion & Intro to Identity
/ Logos / Logo Count/
Screening:
The Merchants of Cool
Week
7
Oct
9 – (no lecture class)
Institute-wide Tuesday FOLLOW MONDAY SCHEDULE
Week
8
Oct
16 – Identity Politics and Gender / Race /& Class Representation
Week
9
Oct
23 – BioArt: issues and ideas/ web projects
visiting artist: Adam Zaretsky
Week
10
Oct
30 – Nano Perspectives
Screening
Biomed/Biotech film
Week
11
Nov
6 – Motion/Emotion “To give life to”
Visiting artist:
Shawn Lawson
Screening:
William Kentridge
Week
12
Nov
13 – The Military Entertainment Complex/
gaming
/ machinima/ superheros /
Flash animation
Visiting artist:
Paolo Pedericini
Screening:
Gamer Revolution
Week
13 (before Thanksgiving))
Nov
20 – Critique of Super Hero projects & Final Project
Pre-reviews/discussions
Screening:
Waking Life
Week
14
Nov
27 – Final Project Pre-reviews/discussions
Week
15
Dec 4 – Final Project Pre-Reviews/Critiques ________________________________________________________
Readings:
Please see overview chart
for detailed info
During the semester there will be
required readings related to the short studies and lectures. You will write a
short reaction paper for each - a one page double spaced summary of the
essay’s major points and your personal reactions to the content.
By Lev Manovich
(commissioned for The New Media Reader, edited by Noah Wardrip-Fruin
and Nick Montfort, The MIT Press
Reaction paper Due Sept 5
On Photography
By Susan Sontag
In Plato’s Cave
Reaction paper Due Oct 3
Bioart in
Question
http://www.ciac.ca/magazine/archives/no_23/en/entrevue.htm
AND
The Nanomeme
Syndrome: Blurring of fact & fiction in the construction of a new science
by Jim Gimzewski and Victoria Vesna
AND
Nanotechnology:
Issues
“Drexler and Smalley make the case for and against 'molecular
assemblers'” by Rudy Baum
Reaction papers for both Due:
Oct 31
From
Sun Tzu to XBox (Introduction)
by Ed Halter
Reaction paper Due: Nov 20
____________________________________________________
Studio Schedule:
Please see overview chart
for detailed info
Aug 29 –
Sept 5 –
Sept 12 –
Sept 19 –
Sept 26 –
Oct 3 –
Oct 10 –
Oct 17 –
Oct 24 –
Oct 31 –
Nov 7 –
Nov 14 –
Nov 21 – off for Thanksgiving
Nov 28 –
FINAL CRITS
Dec 5 –
FINAL CRITS Last class: all fully perfected web portfolios due , NO EXCEPTIONS
_______________________________________________________
Exhibitions/Performances:
iEAR Presents! Check the RPI art department
website for monthly schedule:
http://arts.rpi.edu/content/events.html
:::::::::::::::::::REQUIRED to attend for this semester: 3 of the following:

In the Presence of the Body 2
Center for Biotechnology
Aug 29 2007 5:00PM “In the Presence of the Body 2” is an exhibition
and screening in conjunction with the BioArt Initiative of the Center for
Biotechnology and Interdisciplinary Studies (CBIS) and Rensselaer’s Arts
Department dedicated to art, biology and society. (Event
Details) reaction paper due: Sept
5

DRIP Film and Video Festival
West Hall Auditorium, RPI Campus
Sep 5 2007 7:30PM An annual festival of undergraduate student
video, animation, film and moving-image work. (Event
Details)
reaction paper due: Sept 12
Lecture: Cory Arcangel
WED NOV 7 - 7:30pm
West Hall Auditorium One of the world’s best known new media
practitioners, game-hacker Cory Arcangel’s work explores computer
programming, P2P, glockenspiel, Bruce Springsteen, Amiga home computers, 80s
video art, and the Discrete Cosine Transform function. http://www.beigerecords.com/cory/
reaction paper due: Nov 17
:::::::::::::Alternative three events if you
cannot attend the above:
True Fictions: New Adventures in Folklore | The Light Surgeons
Sept. 14, 8:00 pm @ Rensselaer Armory
— 518.276.3921
An
eye-popping performance shot in and around Troy, NY with projections on
multiple oversized screens that fuses film making, live and electronic music
and motion graphics with innovative digital video performance tools.
reaction paper due: Sept.19
Amplification | Ballet Lab
Thursday, September 20 thru Saturday, September 22, 2007
8:00 pm @ RPI Playhouse — 518.276.3921
In Amplification,
Australia’s foremost contemporary dance company collides fierce dancing,
driving music and unsettling imagery for an exhilarating and engaging
performance. Please make reservations here:
http://empac.rpi.edu/events/2007/balletlab.html
reaction paper due: Sept 26
Custom Control
10.26.07 8:00 pm @ Heffner Alumni
House — 518.276.3921

Custom
Control is an evening of three performances where artists have custom built
their own audio and video performance instruments. Part of the ongoing “Tools
— Analogs and Intersections’ initiative. reaction
paper due: Oct 31
_______________________________________________________
Required materials:
* Software: We will be using
Photoshop, Illustrator, Dreamweaver and Flash. (These applications are
available on some computers in the studio labs in WH 214 & 211, Sage
4510, and VCC NW Lobby.) There will be no key-served software. It is highly
recommended that you purchase these programs with an educational discount at
the RPI computer store. The Adobe CS3
Design Edition has these applications. (Please note: if you are taking other
media related courses you may wish to check with your professors and purchase
larger suites of applications.)
* A digital camera (dslr is preferred if you are considering further advanced work in
this field) or digital point and shoot). The Arts Department equipment room
(ER) has some digital cameras available to sign out. The equipment room is
located on the ground floor of West Hall (please follow the signs.) Please
reserve ahead of time. (Film cameras, or 4 disposable cameras
can be used, but are not preferred and will require scanning.)
Places to check for
digital cameras: B&H
Photo Video , New Egg , Tiger Direct or directly to the
Manufacturer
* An ink jet printer capable of photo quality is highly suggested.
* Wacom or cordless graphics tablet
and stylus. If digital art is your area of study, a graphics tablet is
highly recommended as you will use it for future personal and class work.
* Digital Storage: please back up all your good files 3 times each, even while in
process. Suggested backup forms are: Flash
drive (aka jump drives, memory sticks). Look for USB 2.0 Hi-Speed.
You can additionally use cds
(approximately 10 to 11) or dvds
(approximately 5 to 6).
* Other materials on
a per project basis
* A journal for your
thoughts and ideas concerning your projects
__________________________________
Screenings:
a selection of some of
the following:
Genius - Leonardo da Vinci The story of the brilliant Italian artist,
sculptor, architect and engineer is told in this informative program.
Leonardo’s legacy to the world came in so many forms; in the breathtaking
beauty of The Last Supper and The Mona Lisa; his rich collection of drawing;
the mirror-written notebooks containing original thoughts on astronomy,
biology and physiology. This DVD features: State of the art 3D graphics to
explain and test Leonardo’s theories and designs, outstanding computer
animated reconstructions, the paintings and drawings, rare period imagery,
expert commentary and analyses by Dr. Alan Cartwight, School of Engineering
at the University of Warwick, Dr. Peter Borcherds, School of Physics and
Astronomy at the University of Birmingham and Dr. Martin Kemp, Trinity
College Oxford. 50 min.
The Story of Computer Graphics From its early development as an obscure topic of
research, to its widely accepted role as an important communication tool,
Computer Graphics has a rich history of human accomplishment. This movie
attempts to document some of the most compelling stories behind the striking
graphics and technology that we take for granted in today's imagery. This is
the "human" story of the pioneers that are revolutionizing visual
communication, through a community with its own unique culture. 93 min
THE MERCHANTS OF COOL Examines the tactics, techniques, and cultural
ramifications of these marketing moguls in 'The Merchants of Cool.' Rushkoff
talks with top marketers, media executives and cultural/media critics, and
explores the symbiotic relationship between the media and today's teens, as
each looks to the other for their identity." The
Merchants of Cool Website at PBS.org features interview, information, and
STREAMING VIDEO of the entire documentary.
Biomedicine
and Biotechnology 47min dvd] / a presentation of Films for the
Humanities & SciencesR856.4
.B615 2004
Gamer Revolution Anticipation builds in Seoul, South Korea as
20,000 screaming fans await the arrival of their video game idols for the
ultimate game-off - Beatlemania 21st century style. In Romania, teens slave
away in a "virtual sweatshop" racking up points for Westerners who
are too busy to play their own games. And somewhere in a small town 100 miles
from the Arctic Circle, the largest gathering of online gamers in the world
is getting underway.
Computer games are a global phenomenon and a $25
billion dollar a year industry. Over 800 million people worldwide are regular
players. GAMER REVOLUTION, shot in HD, is the first full-length
documentary to look past the hype, paranoia, and hoopla to explore the real
stories behind the computer game revolution.
GAMER REVOLUTION explores how computer games are not only a new
medium for the 21st century, they are a massive form of change in our
world." says Rachel Low, President, Red Apple Entertainment. "The
idea of living inside a computer-generated universe is happening right now.
The line between the real world and the virtual world is disappearing.
Millions of people feel that they have a life inside these games."
William Kentridge N3830.K47W54 Drawing the Passing documentary
by Maria Anna Tappeiner and Reinhard Wulf, Exploring a space between the
personal and the political, the work of South African artist William
Kentridge has since the 1970's investigated the diseased, amnesiac
consciousness of the late and post-apartheid South Africa. Kentridge has
received international acclaim for his animated films, drawings and theatre work.
In his 'stone-age filmmaking technique', Kentridge films his charcoal
drawings as they mutate through hundreds of successive erasures and
alterations. Erasure is never complete, and the drawings and films carry
within them the history of their making.
Waking Life,
written & directed by Richard Linklater.
PN1997.5 .W353 2002 Dreams. What are
they? An escape from reality or reality itself? Waking Life follows the
dream(s) of one man and his attempt to find and discern the absolute
difference between waking life and the dreamworld. While trying to figure out
a way to wake up, he runs into many people on his way; some of which offer
one sentence asides on life, others delving deeply into existential questions
and life's mysteries. We become the main character. It becomes our dream and
our questions being asked and answered. Can we control our dreams? What are
they telling us about life? About death? About ourselves and where we come
from and where we are going? The film does not answer all these for us. Instead,
it inspires us to ask the questions and find the answers ourselves.
________________________________________________________
Suggested Additional Texts/Lessons:
________________________________________________________
Other art museums in the general area which may be of
interest to you:
Mass MOCA www.massmoca.org
North Adams Mass (40 minutes west of Troy)
The Tang
Museum http://tang.skidmore.edu/
Saratoga Springs (30 minutes north of Troy)
The Center for Curatorial
Studies Bard
College
http://www.bard.edu/ccs/exhibitions/
Annandale on the Hudson
(1 hour south of Troy)
The Center for Photography Woodstock
http://www.cpw.org/index.html
(1 hour south of Troy)
EYEBEAM http://www.eyebeam.org
New York, New York
(2 1/2 hours south of Troy)
Whitney
Museum of American Art
http://www.whitney.org/
New York City (2 1/2 hours south of Troy)
The Museum of Modern Art
http://www.moma.org/
New York City (2 1/2 hours south of Troy)
____________________________________________
Media
Studio / Imaging is a pre-requisite to a significant number of e-studios. The
following are the topics and skills
that students coming out of Media Studio Imaging aim to have:
*
Intro to history and theory of image making
* Intro to basic 2-D design
principles
* Ability to discuss and analyze
work critically
* Basic raster imaging - Photoshop
* Basic scanning techniques
* Using a digital camera &
basic photo skills
* Ppi, dpi – resolution
familiarity
* Familiarity with the range of
image formats
* Image compression
* Basic printing skills
* Digital stylus drawing skills
* Color manipulation skills
* Basic vector drawing -
Illustrator
*
Intro to web media -
Dreamweaver
* Basic
animated still images
* Basic Flash: animation/
rotoscoping/morphing/interactivity
____________________________________________
Tips:
How to Succeed (in class)
This class will require that you challenge your
preconceived notions of computer-based art by expanding and challenging your
vision, inventiveness, imagination and motivation. The successful student
in this class will be highly self-directed and disciplined in exploring new
techniques for using the tools. Although self mastery of the tools is
encouraged, the successful student will be willing to explore, experiment,
and invent new ways to achieve his/her creative goals.
• Be self-motivated and self-disciplined. You
will succeed by your own efforts. You are expected to do at least 4 hours
preparation for each class.
• Be on time for class
• Learn the technical material in a timely way via application tutorials and
astute following during studio lessons.
• Do your readings and contribute to the class discussions.
• Do your work – on time. There are no extensions.
• Be involved in discussions and critiques. Critique of each other’s work is
to be constructive. It is a gift to your fellow classmates to help them and
yourself improve in your technique and criticality.
• Do not do your email, instant messenger, text messaging, or other class
work in class. Just don’t be tempted and do not open these applications
during class. Turn off your cell phone. Infraction of this rule will result
in final grade penalization.
• Do not alter any material or file that you did not create.
• Ask questions! This is a beginning class and no question is too elementary
or advanced. Demonstrating the willingness to experiment, ask, and fail while
discovering is a guaranteed path to success in this class.
• MS: I is a taste of the field that will give you the opportunity to explore
the possibilities of digital creativity using computers. You are encouraged
to continue taking electronic media classes to continue gaining more in-depth
knowledge, skills and creativity.
Time Management:
DO NOT PROCRASTINATE! Waiting until the last
minute to complete the assignments will guarantee long nights and incomplete
work. Take advantage of the opportunity to ask questions about your
assignments in class by starting your work early and managing your time.
Backups
Always back-up your work frequently. Systems crash when least expected and
you could loose your work. It is a good idea to make more than one backup --
that means making a copy onto your flash drive, a CDR and/or the server. Software
or media failure is not an adequate excuse for missed deadlines or assignment
extensions. Remember to also save often while you are working. Save each
file as a new file by giving it a new name. You can discard your earlier
versions later.
Evaluation:
10% Class Participation
11% Written reaction papers on readings
63% Short Studies (There are 7 assignments @ 9% each)
16% Final Project and Web Portfolio of all work
Grade
Scale
A=4.0, A-=3.67, Outstanding; pushing limits of student’s conceptual,
technical, artistic ability
B+=3.33
B=3.0, B-= 2.67, Good; thoughtful, thorough, and creative completion of
project
C+=
2.33, C=2.0 C-= 1.67, Average; Project completed according to minimum
requirement
D+=1.33,
D=1.0, Poor; does not meet minimum assignment
F=0.0, Fail; failure to complete the assignment
Laptops:
It is required that you bring your laptop to
every lecture and studio lab.
Focused Attention: Important:
Writing emails, instant messages and other unfocused forms of communications,
unless specifically desired by the instructor, are not tolerated and count
directly against your grade and will be grounds for dismissal from class.
Card Access:
As a student enrolled in Arts, you have card access
to West Hall 211 and 214, which are undergraduate imaging labs.
Any problems with card access or studio
facilities, please contact Greg Palmer palmeg2@rpi.edu
Technical manager ext. 8015 or Seanna Biondolillo bionds@rpi.edu Studio Engineer ext. 4779.
General:
Please take great care of all gear in the studio labs and all facilities.
Please do not lose files and folders belonging to our class or other
classes. The facilities are all of ours and Arts does not have funding
to replace any broken or lost gear. Please report studio lab problems to lab
staff immediately via email at: engine-l@lists.rpi.edu
Please follow the guidelines for working in each
studio very carefully, as you will be held personally responsible for
problems you incur.
• Always
save onto your own media or into your account as files left on hard drives
will be removed.
• Also,
please keep in mind the highly addictive aspects of working with computers.
Many people lose track of time and later wonder why they have severe back,
neck and eye problems. It is a good idea to take a rest every 15 to 20
minutes. Look up or beyond your computer or, better still, at a long
distance to relax your eyes. Take a walk or stretch. Fatigue can
lead to frustration. Stay in touch with your body's needs. Working with
computers can at times be frustrating. Before having a breakdown, take
a break.
Electronic Communication:
Email: All students are expected to have an active Rensselaer electronic
mail account, and should check mail at least four times a week for class
information. Some essential class information is communicated by email only.
Statement On Academic Integrity:
Class Specific: Collaboration and discussion about class projects is
actively encouraged, and is in no way considered cheating. This is a studio
course, and personal ownership of information is not deemed to be
appropriate. Original images are required except where indicated
otherwise. Projects are expected to reflect personal endeavor, but may
also be collaborative in nature when indicated.
Academic Honesty:
Student relationships are built on mutual respect and trust. Students must be
able to trust that their teachers have made responsible decisions about the
structure and content of the course and that they are conscientiously making their best effort to help students
learn. Teachers must be able to trust that students do their work
conscientiously and honestly
making their best effort to learn. Acts that violate this mutual respect and
trust undermine the educational process. They counteract our very reason for
being here at Rensselaer and will not be
tolerated. Any student who engages in any form of academic dishonesty will
receive an F in this course and will be reported to the Dean of Students for
further disciplinary action. The Rensselaer Handbook defines various forms of
Academic Dishonesty and procedures for responding to them. All of these forms
are violations of trust between students and teachers. Please familiarize
yourself with this part of the handbook.
Gender-fair language:
Because the way we speak and write affects the way we think, everyone in
this course is expected to use gender-fair language in all discussions and writing.
A guide to gender-fair language is available from the Writing Center
and from the Library.
Class Attendance and Participation Policy:
As an enrolled student, you have made a commitment to this class and your
attendance is a significant part of that commitment. Attendance is mandatory
at each and every lecture and studio class. Two (2) unexcused absences will
result in a reduction of one entire letter grade. Two lates = one absence. A
good amount of your participation evaluation is in your contribution to class
critiques. Critiques are peer review discussions on a project’s artistic and
technical approach. Your studio lab instructors will help facilitate
critiques during lab.
(An absence is considered excused if the student has informed his/her Teaching
Assistant by phone, email or in person before the beginning of the
class (lecture or studio) and the excuse is considered reasonable.)
________________________________________________
Helpful sites:
Rensselaer Computer HelpDesk: http://helpdesk.rpi.edu/
Rensselaer Library RenSearch: http://library.rpi.edu/setup.do
Other References:
How to make Very cool things:
http://makezine.com/
HTML:
Bare Bones Guide to HTML: http://werbach.com/barebones/download.html
Web Style Guide : http://www.webstyleguide.com/index.html?/contents.html
WWW Help Pages: http://werbach.com/web/wwwhelp.html
W3C HyperText Markup
Language (HTML) Home Page http://www.w3.org/MarkUp/
ARTS Sites:
1. Google the artist’s
name on the Web
2. On-Line Journals
and Listserves to Subscribe to:
Rhizome http://www.rhizome.org/
Telepolis http://www.heise.de/tp/
Ctheory http://www.ctheory.net/
Nettime http://www.nettime.org/
RunMe (Code Art) http://runme.org/
3. Archives
Bitstreams
http://www.whitney.org/bitstreams/#
Women’s New Media
Gallery http://trace.ntu.ac.uk/traced/guertin/assemblage.htm
Netartistas Latinoamericanos http://www.internet.com.uy/vibri/netart_latino.htm
Digital Performance
Archive http://ahds.ac.uk/ahdscollections/docroot/dpa/authorssearch.jsp
4. Electronic Arts Institutions and Festivals
Ars Electronica http://www.aec.at/en/index.asp
Banff Centre for the
Arts http://www.banffcentre.ca/bnmi/programs/
Daniel Langlois Foundation
http://www.fondation-langlois.org/
ISEA (International
Society of Electronic Arts)
http://www.isea-web.org/
DEAF (Dutch Electronic
Arts Festival) http://www.deaf04.nl/
Transmediale (Germany)
http://www.transmediale.de/page/whatis/home.0.1.html
VIPER Festival (Switzerland)
http://www.viper.ch/
5. Some other
Recommended Art Sites:
Tiffany Holmes
http://www.tiffanyholmes.com/Projects/index.html
Miguel Chavalier http://www.miguel-chevalier.com
Emergent Systems http://accad.osu.edu/~rinaldo/
HorizonZero http://www.horizonzero.ca/
ZoneZero http://www.zonezero.com/
The Remedi Project http://www.theremediproject.com/
Turbulence (Net Art) http://turbulence.org/
ArtPort (Whitney
Museum) http://artport.whitney.org/
6. Online Exhibition
Archives
Techno Seduction http://www.cooper.edu/art/techno/
Beyond Interface (net
art and hypertext) http://www.archimuse.com/mw98/beyondinterface/
ShockofTheView http://www.walkerart.org/salons/shockoftheview/sv_front.html
Art Entertainment
Network (Walker
Art Center)
http://aen.walkerart.org/
010101 (SFMOMA) http://010101.sfmoma.org/
Digibodies http://www.digibodies.org/
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